| _getPasses() const | Ogre::CompositorNode | inline |
| _notifyCleared(void) | Ogre::CompositorNode | |
| _placeBarriersAndEmulateUavExecution(BoundUav boundUavs[64], ResourceAccessMap &uavsAccess, ResourceLayoutMap &resourcesLayout) | Ogre::CompositorNode | |
| _removeAllBarriers(void) | Ogre::CompositorNode | |
| _setFinalTargetAsRenderTarget(ResourceLayoutMap::iterator finalTargetCurrentLayout) | Ogre::CompositorNode | |
| _shouldUpdateShadowMapIdx(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
| _update(Camera *camera, const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorShadowNode | |
| Ogre::CompositorNode::_update(const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorNode | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| areAllInputsConnected() const | Ogre::CompositorNode | |
| CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorNode | |
| CompositorShadowNode(IdType id, const CompositorShadowNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorShadowNode | |
| connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode | |
| connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA) | Ogre::CompositorNode | |
| connectExternalRT(TextureGpu *externalTexture, size_t inChannelA) | Ogre::CompositorNode | |
| connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode | |
| createPasses(void) | Ogre::CompositorNode | |
| destroyAllPasses(void) | Ogre::CompositorNode | |
| fillResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout) | Ogre::CompositorNode | static |
| finalTargetResized01(const TextureGpu *finalTarget) | Ogre::CompositorShadowNode | virtual |
| finalTargetResized02(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual |
| getAffectedLightsBitSet(void) const | Ogre::CompositorShadowNode | inline |
| getCastersBox(void) const | Ogre::CompositorShadowNode | inline |
| getContiguousShadowMapTex(void) const | Ogre::CompositorShadowNode | inline |
| getDefinedBuffer(IdString bufferName) const | Ogre::CompositorNode | |
| getDefinedBufferNoThrow(IdString bufferName) const | Ogre::CompositorNode | |
| getDefinedTexture(IdString textureName) const | Ogre::CompositorNode | |
| getDefinition() const | Ogre::CompositorShadowNode | inline |
| getEnabled(void) const | Ogre::CompositorNode | inline |
| getId() const | Ogre::IdObject | inline |
| getIndexToContiguousShadowMapTex(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getInputChannel() const | Ogre::CompositorNode | inline |
| getLightAssociatedWith(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getLocalTextures() const | Ogre::CompositorNode | inline |
| getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode | |
| getMinMaxDepthRange(size_t shadowMapIdx, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode | |
| getName(void) const | Ogre::CompositorNode | inline |
| getNumActiveShadowCastingLights(void) const | Ogre::CompositorShadowNode | inline |
| getPassNumber(CompositorPass *pass) const | Ogre::CompositorNode | |
| getPssmBlends(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getPssmFade(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getPssmSplits(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getRenderSystem(void) const | Ogre::CompositorNode | inline |
| getShadowCastingLights(void) const | Ogre::CompositorShadowNode | inline |
| getShadowMapLightTypeMask(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getViewMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getViewProjectionMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode | |
| getWorkspace(void) | Ogre::CompositorNode | inline |
| getWorkspace(void) const | Ogre::CompositorNode | inline |
| IdObject(IdType id) | Ogre::IdObject | inline |
| initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorChannelVec &compositorChannels, ResourceLayout::Layout layout) | Ogre::CompositorNode | static |
| initResourcesLayout(ResourceLayoutMap &outResourcesLayout, const CompositorNamedBufferVec &buffers, ResourceLayout::Layout layout) | Ogre::CompositorNode | static |
| isShadowMapIdxActive(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
| isShadowMapIdxInValidRange(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode | |
| LightsBitSet typedef | Ogre::CompositorShadowNode | |
| notifyDestroyed(TextureGpu *channel) | Ogre::CompositorNode | |
| notifyDestroyed(const UavBufferPacked *buffer) | Ogre::CompositorNode | |
| notifyRecreated(TextureGpu *channel) | Ogre::CompositorNode | |
| notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) | Ogre::CompositorNode | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| postInitializePass(CompositorPass *pass) | Ogre::CompositorShadowNode | virtual |
| resetAllNumPassesLeft(void) | Ogre::CompositorNode | |
| setEnabled(bool bEnabled) | Ogre::CompositorNode | |
| setLightFixedToShadowMap(size_t shadowMapIdx, Light *light) | Ogre::CompositorShadowNode | |
| setShadowMapsToPass(Renderable *rend, const Pass *pass, AutoParamDataSource *autoParamDataSource, size_t startLight) | Ogre::CompositorShadowNode | |
| setStaticShadowMapDirty(size_t shadowMapIdx, bool includeLinked=true) | Ogre::CompositorShadowNode | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~CompositorNode() | Ogre::CompositorNode | virtual |
| ~CompositorShadowNode() | Ogre::CompositorShadowNode | virtual |