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OGRE
2.2.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::GL3PlusTexBufferPacked, including all inherited members.
| _bindBufferDirectly(size_t offset, size_t sizeBytes) | Ogre::GL3PlusTexBufferPacked | virtual |
| _getFinalBufferStart(void) const | Ogre::BufferPacked | inline |
| _getInternalBufferStart(void) const | Ogre::BufferPacked | inline |
| _getInternalNumElements(void) const | Ogre::BufferPacked | inline |
| _getInternalTotalSizeBytes(void) const | Ogre::BufferPacked | inline |
| _setBufferInterface(BufferInterface *bufferInterface) | Ogre::BufferPacked | |
| _setShadowCopy(void *copy) | Ogre::BufferPacked | |
| advanceFrame(void) | Ogre::BufferPacked | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| bindBufferCS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| bindBufferDS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| bindBufferGS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| bindBufferHS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| bindBufferPS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| bindBufferVS(uint16 slot, size_t offset=0, size_t sizeBytes=0) | Ogre::GL3PlusTexBufferPacked | virtual |
| BufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface) | Ogre::BufferPacked | |
| copyTo(BufferPacked *dstBuffer, size_t dstElemStart=0, size_t srcElemStart=0, size_t srcNumElems=std::numeric_limits< size_t >::max()) | Ogre::BufferPacked | |
| getBufferInterface(void) const | Ogre::BufferPacked | inline |
| getBufferPackedType(void) const | Ogre::TexBufferPacked | inlinevirtual |
| getBufferType(void) const | Ogre::BufferPacked | inline |
| getBytesPerElement(void) const | Ogre::BufferPacked | inline |
| getMappingState(void) const | Ogre::BufferPacked | inline |
| getNumElements(void) const | Ogre::BufferPacked | inline |
| getPixelFormat(void) const | Ogre::TexBufferPacked | inline |
| getShadowCopy(void) const | Ogre::BufferPacked | inline |
| getTotalSizeBytes(void) const | Ogre::BufferPacked | inline |
| GL3PlusTexBufferPacked(size_t internalBufStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, GL3PlusBufferInterface *bufferInterface, PixelFormatGpu pf) | Ogre::GL3PlusTexBufferPacked | |
| isCurrentlyMapped(void) const | Ogre::BufferPacked | |
| map(size_t elementStart, size_t elementCount, bool bAdvanceFrame=true) | Ogre::BufferPacked | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| readRequest(size_t elementStart, size_t elementCount) | Ogre::BufferPacked | |
| regressFrame(void) | Ogre::BufferPacked | |
| TexBufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface, PixelFormatGpu pf) | Ogre::TexBufferPacked | inline |
| unmap(UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0) | Ogre::BufferPacked | |
| upload(const void *data, size_t elementStart, size_t elementCount) | Ogre::BufferPacked | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~BufferPacked() | Ogre::BufferPacked | virtual |
| ~GL3PlusTexBufferPacked() | Ogre::GL3PlusTexBufferPacked | virtual |