| _getLightList() | Ogre::MovableObject | inline |
| _getManager(void) const | Ogre::MovableObject | inline |
| _getObjectData() | Ogre::MovableObject | inline |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | |
| _notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
| _notifyParentNodeMemoryChanged(void) | Ogre::MovableObject | inlinevirtual |
| _notifyStaticDirty(void) const | Ogre::MovableObject | inlinevirtual |
| _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::MovableObject | inlinevirtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| AnimableObject() | Ogre::AnimableObject | inline |
| begin(const String &datablockName, OperationType opType=OT_TRIANGLE_LIST) | Ogre::ManualObject | |
| beginUpdate(size_t sectionIndex) | Ogre::ManualObject | |
| buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
| c_DefaultLodMesh | Ogre::MovableObject | static |
| calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
| clear(void) | Ogre::ManualObject | |
| colour(const ColourValue &col) | Ogre::ManualObject | |
| colour(Real r, Real g, Real b, Real a=1.0f) | Ogre::ManualObject | |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
| cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
| cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
| currentIndexCount() | Ogre::ManualObject | |
| currentVertexCount() | Ogre::ManualObject | |
| detachFromParent(void) | Ogre::MovableObject | |
| end(void) | Ogre::ManualObject | |
| estimateIndexCount(size_t icount) | Ogre::ManualObject | |
| estimateVertexCount(size_t vcount) | Ogre::ManualObject | |
| getAnimableValueNames(void) const | Ogre::AnimableObject | inline |
| getCachedDistanceToCamera(void) const | Ogre::MovableObject | inline |
| getCachedDistanceToCameraAsReal(void) const | Ogre::MovableObject | inline |
| getCastShadows(void) const | Ogre::MovableObject | inline |
| getCurrentIndexCount() const | Ogre::ManualObject | |
| getCurrentMeshLod(void) const | Ogre::MovableObject | inline |
| getCurrentVertexCount() const | Ogre::ManualObject | |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getId() const | Ogre::IdObject | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener(void) const | Ogre::MovableObject | inline |
| getLocalAabb(void) const | Ogre::MovableObject | |
| getLocalRadius(void) const | Ogre::MovableObject | |
| getMovableType(void) const | Ogre::ManualObject | virtual |
| getName(void) const | Ogre::MovableObject | inline |
| getNumSections(void) const | Ogre::ManualObject | |
| getParentNode(void) const | Ogre::MovableObject | inline |
| getParentSceneNode(void) const | Ogre::MovableObject | inline |
| getQueryFlags(void) const | Ogre::MovableObject | inline |
| getRenderingDistance(void) const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
| getSection(unsigned int index) const | Ogre::ManualObject | |
| getSection(const Ogre::String &name) const | Ogre::ManualObject | |
| getShadowRenderingDistance(void) const | Ogre::MovableObject | inline |
| getSkeletonInstance(void) const | Ogre::MovableObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags(void) const | Ogre::MovableObject | inline |
| getVisible(void) const | Ogre::MovableObject | inline |
| getWorldAabb() const | Ogre::MovableObject | |
| getWorldAabbUpdated() | Ogre::MovableObject | |
| getWorldRadius() const | Ogre::MovableObject | |
| getWorldRadiusUpdated() | Ogre::MovableObject | |
| IdObject(IdType id) | Ogre::IdObject | inline |
| index(uint32 idx) | Ogre::ManualObject | |
| instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
| isAttached(void) const | Ogre::MovableObject | inline |
| isStatic() const | Ogre::MovableObject | |
| isVisible(void) const | Ogre::MovableObject | |
| line(uint32 i1, uint32 i2) | Ogre::ManualObject | |
| ManualObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::ManualObject | |
| mGlobalIndex | Ogre::MovableObject | |
| MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
| MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
| MovableObjectArray typedef | Ogre::MovableObject | |
| mParentIndex | Ogre::MovableObject | |
| mRenderables | Ogre::MovableObject | |
| normal(const Vector3 &norm) | Ogre::ManualObject | |
| normal(Real x, Real y, Real z) | Ogre::ManualObject | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| position(const Vector3 &pos) | Ogre::ManualObject | |
| position(Real x, Real y, Real z) | Ogre::ManualObject | |
| quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::ManualObject | |
| queryLights(void) const | Ogre::MovableObject | inline |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeSection(unsigned int idx) | Ogre::ManualObject | |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| SectionList typedef | Ogre::ManualObject | |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setDatablock(size_t subIndex, const String &name) | Ogre::ManualObject | |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setLocalAabb(const Aabb box) | Ogre::MovableObject | |
| setName(const String &name) | Ogre::MovableObject | inline |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setStatic(bool bStatic) | Ogre::MovableObject | |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| specular(const ColourValue &col) | Ogre::ManualObject | |
| specular(Real r, Real g, Real b, Real a=1.0f) | Ogre::ManualObject | |
| tangent(const Vector3 &tan) | Ogre::ManualObject | |
| tangent(Real x, Real y, Real z) | Ogre::ManualObject | |
| textureCoord(Real u) | Ogre::ManualObject | |
| textureCoord(Real u, Real v) | Ogre::ManualObject | |
| textureCoord(Real u, Real v, Real w) | Ogre::ManualObject | |
| textureCoord(Real x, Real y, Real z, Real w) | Ogre::ManualObject | |
| textureCoord(const Vector2 &uv) | Ogre::ManualObject | |
| textureCoord(const Vector3 &uvw) | Ogre::ManualObject | |
| textureCoord(const Vector4 &xyzw) | Ogre::ManualObject | |
| triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::ManualObject | |
| updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
| ~ManualObject() | Ogre::ManualObject | virtual |
| ~MovableObject() | Ogre::MovableObject | virtual |