| _dirtyState() | Ogre::Resource | virtual |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _fireUnloadingComplete(void) | Ogre::Resource | virtual |
| _getLodValueArray(void) const | Ogre::Mesh | inline |
| _getVaoManager() const | Ogre::Mesh | inline |
| _notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
| _notifySkeleton(v1::SkeletonPtr &pSkel) | Ogre::Mesh | |
| _setBoundingSphereRadius(Real radius) | Ogre::Mesh | |
| _setBounds(const Aabb &bounds, bool pad=true) | Ogre::Mesh | |
| _setLodInfo(unsigned short numLevels) | Ogre::Mesh | |
| _setVaoManager(VaoManager *vaoManager) | Ogre::Mesh | inline |
| _updateBoundsFromVertexBuffers(bool pad=false) | Ogre::Mesh | |
| addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
| addListener(Listener *lis) | Ogre::Resource | virtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::Mesh | |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
| cleanupDictionary() | Ogre::StringInterface | static |
| clearBoneAssignments(void) | Ogre::Mesh | |
| clone(const String &newName, const String &newGroup=BLANKSTRING, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh | |
| copy(const MeshPtr &destination, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh | |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
| createSubMesh(size_t index=~0u) | Ogre::Mesh | |
| dearrangeToInefficient(void) | Ogre::Mesh | |
| destroySubMesh(unsigned short index) | Ogre::Mesh | |
| escalateLoading() | Ogre::Resource | virtual |
| getAabb(void) const | Ogre::Mesh | |
| getBoundingSphereRadius(void) const | Ogre::Mesh | |
| getCreator(void) | Ogre::Resource | inlinevirtual |
| getGroup(void) const | Ogre::Resource | inlinevirtual |
| getHandle(void) const | Ogre::Resource | inlinevirtual |
| getIndexBufferDefaultType(void) const | Ogre::Mesh | inline |
| getLoadingState() const | Ogre::Resource | inlinevirtual |
| getLodIndex(Real value) const | Ogre::Mesh | |
| getLodStrategyName(void) const | Ogre::Mesh | inline |
| getName(void) const | Ogre::Resource | inlinevirtual |
| getNumLodLevels(void) const | Ogre::Mesh | |
| getNumSubMeshes(void) const | Ogre::Mesh | |
| getOrigin(void) const | Ogre::Resource | inlinevirtual |
| getParamDictionary(void) | Ogre::StringInterface | inline |
| getParamDictionary(void) const | Ogre::StringInterface | inline |
| getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
| getParameters(void) const | Ogre::StringInterface | |
| getSize(void) const | Ogre::Resource | inlinevirtual |
| getSkeleton(void) const | Ogre::Mesh | inline |
| getSkeletonName(void) const | Ogre::Mesh | |
| getStateCount() const | Ogre::Resource | inlinevirtual |
| getSubMesh(unsigned short index) const | Ogre::Mesh | |
| getSubMeshes(void) const | Ogre::Mesh | inline |
| getSubMeshNameMap(void) const | Ogre::Mesh | inline |
| getVertexBufferDefaultType(void) const | Ogre::Mesh | inline |
| hasIndependentShadowMappingVaos(void) const | Ogre::Mesh | |
| hasSkeleton(void) const | Ogre::Mesh | inline |
| hasValidShadowMappingVaos(void) const | Ogre::Mesh | |
| importV1(v1::Mesh *mesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose=true) | Ogre::Mesh | |
| isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual |
| isIndexBufferShadowed(void) const | Ogre::Mesh | inline |
| isLoaded(void) const | Ogre::Resource | inlinevirtual |
| isLoading() const | Ogre::Resource | inlinevirtual |
| isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual |
| isPrepared(void) const | Ogre::Resource | inlinevirtual |
| isReloadable(void) const | Ogre::Resource | inlinevirtual |
| isVertexBufferShadowed(void) const | Ogre::Mesh | inline |
| LF_DEFAULT enum value | Ogre::Resource | |
| LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_PRESERVE_STATE enum value | Ogre::Resource | |
| load(bool backgroundThread=false) | Ogre::Resource | virtual |
| LoadingFlags enum name | Ogre::Resource | |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| LodValueArray typedef | Ogre::Mesh | |
| Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, VaoManager *vaoManager, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh | |
| MeshSerializerImpl class | Ogre::Mesh | friend |
| msOptimizeForShadowMapping | Ogre::Mesh | static |
| nameSubMesh(const String &name, ushort index) | Ogre::Mesh | |
| OGRE_AUTO_MUTEX | Ogre::Resource | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
| prepareForShadowMapping(bool forceSameBuffers) | Ogre::Mesh | |
| reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
| removeListener(Listener *lis) | Ogre::Resource | virtual |
| removeLodLevels(void) | Ogre::Mesh | |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
| setIndexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh | |
| setLodStrategyName(const String &name) | Ogre::Mesh | inline |
| setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
| setSkeletonName(const String &skelName) | Ogre::Mesh | |
| setToLoaded(void) | Ogre::Resource | inlinevirtual |
| setVertexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh | |
| StringInterface() | Ogre::StringInterface | inline |
| SubMesh class | Ogre::Mesh | friend |
| SubMeshVec typedef | Ogre::Mesh | |
| touch(void) | Ogre::Resource | virtual |
| unload(void) | Ogre::Resource | virtual |
| unnameSubMesh(const String &name) | Ogre::Mesh | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~Mesh() | Ogre::Mesh | |
| ~Resource() | Ogre::Resource | virtual |
| ~StringInterface() | Ogre::StringInterface | inlinevirtual |