| _notifyRenderTargetAttached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual |
| _notifyRenderTargetDetached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual |
| _setPoolId(uint16 poolId) | Ogre::DepthBuffer | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| copyTo(DepthBuffer *destination) | Ogre::DepthBuffer | |
| DefaultDepthBufferFormat | Ogre::DepthBuffer | static |
| DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, PixelFormat pixelFormat, bool isDepthTexture, bool manual, RenderSystem *renderSystem) | Ogre::DepthBuffer | |
| getBitDepth() const | Ogre::DepthBuffer | virtual |
| getFormat(void) const | Ogre::DepthBuffer | |
| getFsaa() const | Ogre::DepthBuffer | virtual |
| getFsaaHint() const | Ogre::DepthBuffer | virtual |
| getHeight() const | Ogre::DepthBuffer | virtual |
| getOwnerDevice(void) const | Ogre::MetalDepthBuffer | inline |
| getPoolId() const | Ogre::DepthBuffer | virtual |
| getWidth() const | Ogre::DepthBuffer | virtual |
| isCompatible(RenderTarget *renderTarget, bool exactFormatMatch) const | Ogre::MetalDepthBuffer | virtual |
| isDepthTexture(void) const | Ogre::DepthBuffer | |
| isManual() const | Ogre::DepthBuffer | |
| mDepthAttachmentDesc | Ogre::MetalDepthBuffer | |
| MetalDepthBuffer(uint16 poolId, MetalRenderSystem *renderSystem, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, PixelFormat pixelFormat, bool isDepthTexture, bool _isManual, id< MTLTexture > depthTexture, id< MTLTexture > stencilTexture, MetalDevice *device) | Ogre::MetalDepthBuffer | |
| mStencilAttachmentDesc | Ogre::MetalDepthBuffer | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| POOL_DEFAULT enum value | Ogre::DepthBuffer | |
| POOL_INVALID enum value | Ogre::DepthBuffer | |
| POOL_MANUAL_USAGE enum value | Ogre::DepthBuffer | |
| POOL_NO_DEPTH enum value | Ogre::DepthBuffer | |
| POOL_NON_SHAREABLE enum value | Ogre::DepthBuffer | |
| PoolId enum name | Ogre::DepthBuffer | |
| PoolId enum name | Ogre::DepthBuffer | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~DepthBuffer() | Ogre::DepthBuffer | virtual |
| ~MetalDepthBuffer() | Ogre::MetalDepthBuffer | virtual |