| _callMemoryChangeListeners(void)=0 | Ogre::Node | pure virtual |
| _getDerivedOrientation(void) const | Ogre::Node | |
| _getDerivedOrientationUpdated(void) | Ogre::Node | |
| _getDerivedPosition(void) const | Ogre::Node | |
| _getDerivedPositionUpdated(void) | Ogre::Node | |
| _getDerivedScale(void) const | Ogre::Node | |
| _getDerivedScaleUpdated(void) | Ogre::Node | |
| _getFullTransform(void) const | Ogre::Node | inline |
| _getFullTransformUpdated(void) | Ogre::Node | |
| _getTransform() | Ogre::Node | inline |
| _notifyStaticDirty(void) const | Ogre::Node | virtual |
| _setDerivedOrientation(const Quaternion &q) | Ogre::Node | |
| _setDerivedPosition(const Vector3 &pos) | Ogre::Node | |
| _setNullNodeMemoryManager(void) | Ogre::Node | inline |
| addChild(Node *child) | Ogre::Node | |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| ConstNodeVecIterator typedef | Ogre::Node | |
| convertLocalToWorldDirection(const Vector3 &localDir, bool useScale) | Ogre::Node | |
| convertLocalToWorldDirectionUpdated(const Vector3 &localDir, bool useScale) | Ogre::Node | inline |
| convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | |
| convertLocalToWorldOrientationUpdated(const Quaternion &localOrientation) | Ogre::Node | inline |
| convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | |
| convertLocalToWorldPositionUpdated(const Vector3 &localPos) | Ogre::Node | inline |
| convertWorldToLocalDirection(const Vector3 &worldDir, bool useScale) | Ogre::Node | |
| convertWorldToLocalDirectionUpdated(const Vector3 &worldDir, bool useScale) | Ogre::Node | inline |
| convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | |
| convertWorldToLocalOrientationUpdated(const Quaternion &worldOrientation) | Ogre::Node | inline |
| convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | |
| convertWorldToLocalPositionUpdated(const Vector3 &worldPos) | Ogre::Node | inline |
| createChild(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
| getChild(size_t index) | Ogre::Node | inline |
| getChild(size_t index) const | Ogre::Node | inline |
| getChildIterator(void) | Ogre::Node | |
| getChildIterator(void) const | Ogre::Node | |
| getDefaultNodeMemoryManager(SceneMemoryMgrTypes sceneType)=0 | Ogre::Node | pure virtual |
| getDepthLevel() const | Ogre::Node | inline |
| getId() const | Ogre::IdObject | inline |
| getIndestructibleByClearScene(void) const | Ogre::Node | |
| getInheritOrientation(void) const | Ogre::Node | |
| getInheritScale(void) const | Ogre::Node | |
| getListener(void) const | Ogre::Node | inline |
| getLocalAxes(void) const | Ogre::Node | |
| getName(void) const | Ogre::Node | inline |
| getOrientation() const | Ogre::Node | |
| getParent(void) const | Ogre::Node | |
| getPosition(void) const | Ogre::Node | |
| getScale(void) const | Ogre::Node | |
| getSquaredViewDepth(const Camera *cam) const | Ogre::Node | virtual |
| getUserAny(void) const | Ogre::Node | inlinevirtual |
| getUserObjectBindings() | Ogre::Node | inline |
| getUserObjectBindings() const | Ogre::Node | inline |
| IdObject(IdType id) | Ogre::IdObject | inline |
| isStatic() const | Ogre::Node | |
| mGlobalIndex | Ogre::Node | |
| migrateTo(NodeMemoryManager *nodeMemoryManager) | Ogre::Node | |
| mParentIndex | Ogre::Node | |
| Node(IdType id, NodeMemoryManager *nodeMemoryManager, Node *parent) | Ogre::Node | |
| Node(const Transform &transformPtrs) | Ogre::Node | |
| NodeVec typedef | Ogre::Node | |
| NodeVecIterator typedef | Ogre::Node | |
| numChildren(void) const | Ogre::Node | inline |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| removeAllChildren(void) | Ogre::Node | virtual |
| removeChild(Node *child) | Ogre::Node | virtual |
| resetOrientation(void) | Ogre::Node | |
| roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| scale(const Vector3 &scale) | Ogre::Node | |
| scale(Real x, Real y, Real z) | Ogre::Node | |
| setIndestructibleByClearScene(bool indestructible) | Ogre::Node | |
| setInheritOrientation(bool inherit) | Ogre::Node | |
| setInheritScale(bool inherit) | Ogre::Node | |
| setListener(Listener *listener) | Ogre::Node | inlinevirtual |
| setName(const String &name) | Ogre::Node | inline |
| setOrientation(Quaternion q) | Ogre::Node | |
| setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | |
| setPosition(const Vector3 &pos) | Ogre::Node | |
| setPosition(Real x, Real y, Real z) | Ogre::Node | |
| setScale(const Vector3 &scale) | Ogre::Node | |
| setScale(Real x, Real y, Real z) | Ogre::Node | |
| setStatic(bool bStatic) | Ogre::Node | virtual |
| setUserAny(const Any &anything) | Ogre::Node | inlinevirtual |
| TagPoint class | Ogre::Node | friend |
| TransformSpace enum name | Ogre::Node | |
| translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| TS_LOCAL enum value | Ogre::Node | |
| TS_PARENT enum value | Ogre::Node | |
| TS_WORLD enum value | Ogre::Node | |
| updateAllTransforms(const size_t numNodes, Transform t) | Ogre::Node | static |
| yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~Node() | Ogre::Node | virtual |