| _addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual |
| _addCompositorTexture(IdString name, TextureGpu *tex) | Ogre::SceneManager | |
| _addOctreeNode(OctreeNode *, Octree *octree, int depth=0) | Ogre::OctreeSceneManager | |
| _addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _alertVisibleObjects(void) | Ogre::OctreeSceneManager | virtual |
| _applySceneAnimations(void) | Ogre::SceneManager | virtual |
| _areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual |
| _calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager | |
| _collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager | |
| _createCubemapProbe(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | virtual |
| _createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
| _createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
| _cullPhase01(Camera *cullCamera, Camera *renderCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::SceneManager | virtual |
| _destroyAllCubemapProbes(void) | Ogre::SceneManager | virtual |
| _destroyCubemapProbe(InternalCubemapProbe *probe) | Ogre::SceneManager | virtual |
| _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::OctreeSceneManager | virtual |
| _frameEnded(void) | Ogre::SceneManager | |
| _getActivePassForwardPlus(void) | Ogre::SceneManager | inline |
| _getAutoParamDataSource(void) const | Ogre::SceneManager | inline |
| _getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
| _getCurrentRenderStage() const | Ogre::SceneManager | inline |
| _getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
| _getLightMemoryManager(void) | Ogre::SceneManager | inline |
| _getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
| _getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline |
| _getTmpVisibleObjectsList() | Ogre::SceneManager | inline |
| _handleLodEvents() | Ogre::SceneManager | |
| _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual |
| _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
| _pauseRendering() | Ogre::SceneManager | virtual |
| _releaseManualHardwareResources() | Ogre::SceneManager | virtual |
| _removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual |
| _removeCompositorTextures(size_t from) | Ogre::SceneManager | |
| _removeOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager | |
| _removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _renderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual |
| _renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual |
| _restoreManualHardwareResources() | Ogre::SceneManager | virtual |
| _resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual |
| _setCamerasInProgress(const CamerasInProgress &cameras) | Ogre::SceneManager | inline |
| _setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager | |
| _setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline |
| _setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager | |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual |
| _setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager | |
| _setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager | |
| _setPrePassMode(PrePassMode mode, const TextureGpuVec &prepassTextures, TextureGpu *prepassDepthTexture, TextureGpu *ssrTexture) | Ogre::SceneManager | |
| _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual |
| _updateOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager | |
| _updateSceneGraph(Camera *cam) | Ogre::OctreeSceneManager | virtual |
| _updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager | |
| addListener(Listener *s) | Ogre::SceneManager | virtual |
| addLodListener(LodListener *listener) | Ogre::SceneManager | |
| addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual |
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| AnimationIterator typedef | Ogre::SceneManager | |
| CameraIterator typedef | Ogre::SceneManager | |
| clearFrameData(void) | Ogre::SceneManager | |
| clearScene(void) | Ogre::OctreeSceneManager | |
| Ogre::SceneManager::clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual |
| createAABBQuery(const AxisAlignedBox &box, uint32 mask) | Ogre::OctreeSceneManager | virtual |
| createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual |
| createAnimationState(const String &animName) | Ogre::SceneManager | virtual |
| createBillboardChain() | Ogre::SceneManager | virtual |
| createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | virtual |
| createCamera(const String &name) | Ogre::OctreeSceneManager | virtual |
| Ogre::SceneManager::createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual |
| createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createIntersectionQuery(uint32 mask) | Ogre::OctreeSceneManager | virtual |
| createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createLight() | Ogre::SceneManager | virtual |
| createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual |
| createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual |
| createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask) | Ogre::OctreeSceneManager | virtual |
| createRayQuery(const Ray &ray, uint32 mask) | Ogre::OctreeSceneManager | virtual |
| createRectangle2D(SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual |
| createRibbonTrail() | Ogre::SceneManager | virtual |
| createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createSceneNodeImpl(void) | Ogre::OctreeSceneManager | virtual |
| createSceneNodeImpl(const String &name) | Ogre::OctreeSceneManager | virtual |
| createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
| createSphereQuery(const Sphere &sphere, uint32 mask) | Ogre::OctreeSceneManager | virtual |
| createStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
| createTagPoint(void) | Ogre::SceneManager | virtual |
| createWireAabb(void) | Ogre::SceneManager | virtual |
| cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager | |
| defragmentMemoryPools(void) | Ogre::SceneManager | |
| destroyAllAnimations(void) | Ogre::SceneManager | virtual |
| destroyAllAnimationStates(void) | Ogre::SceneManager | virtual |
| destroyAllBillboardChains(void) | Ogre::SceneManager | virtual |
| destroyAllBillboardSets(void) | Ogre::SceneManager | virtual |
| destroyAllCameras(void) | Ogre::SceneManager | virtual |
| destroyAllDecals(void) | Ogre::SceneManager | virtual |
| destroyAllEntities(void) | Ogre::SceneManager | virtual |
| destroyAllItems(void) | Ogre::SceneManager | virtual |
| destroyAllLights(void) | Ogre::SceneManager | virtual |
| destroyAllManualObjects(void) | Ogre::SceneManager | virtual |
| destroyAllMovableObjects(void) | Ogre::SceneManager | virtual |
| destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
| destroyAllParticleSystems(void) | Ogre::SceneManager | virtual |
| destroyAllRectangle2D(void) | Ogre::SceneManager | virtual |
| destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual |
| destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual |
| destroyAllWireAabbs(void) | Ogre::SceneManager | virtual |
| destroyAnimation(const String &name) | Ogre::SceneManager | virtual |
| destroyAnimationState(const String &name) | Ogre::SceneManager | virtual |
| destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual |
| destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual |
| destroyCamera(Camera *cam) | Ogre::SceneManager | virtual |
| destroyDecal(Decal *decal) | Ogre::SceneManager | virtual |
| destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual |
| destroyItem(Item *item) | Ogre::SceneManager | virtual |
| destroyLight(Light *light) | Ogre::SceneManager | virtual |
| destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual |
| destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual |
| destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual |
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual |
| destroyRectangle2D(Rectangle2D *rect) | Ogre::SceneManager | virtual |
| destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual |
| destroySceneNode(const String &name) | Ogre::OctreeSceneManager | virtual |
| Ogre::SceneManager::destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual |
| destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager | |
| destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual |
| destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
| destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual |
| EnvFeatures enum name | Ogre::SceneManager | |
| EnvFeatures_DiffuseGiFromReflectionProbe enum value | Ogre::SceneManager | |
| estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual |
| estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual |
| executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager | |
| extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
| extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| findCamera(IdString name) const | Ogre::SceneManager | virtual |
| findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual |
| findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual |
| findNodesIn(const AxisAlignedBox &box, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
| findNodesIn(const Sphere &sphere, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
| findNodesIn(const PlaneBoundedVolume &volume, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
| findNodesIn(const Ray &ray, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
| findSceneNodes(const String &name) const | Ogre::SceneManager | |
| getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline |
| getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline |
| getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline |
| getAnimation(const String &name) const | Ogre::SceneManager | virtual |
| getAnimationIterator(void) | Ogre::SceneManager | inline |
| getAnimations() const | Ogre::SceneManager | inline |
| getAnimationState(const String &animName) const | Ogre::SceneManager | virtual |
| getAnimationStateIterator(void) | Ogre::SceneManager | inline |
| getCameraIterator(void) | Ogre::SceneManager | inline |
| getCameras() const | Ogre::SceneManager | inline |
| getCamerasInProgress(void) const | Ogre::SceneManager | inline |
| getCompositorTextures(void) const | Ogre::SceneManager | inline |
| getCurrentCastersBox(void) const | Ogre::SceneManager | |
| getCurrentCompositorPass(void) const | Ogre::SceneManager | inline |
| getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline |
| getCurrentPrePassMode(void) const | Ogre::SceneManager | inline |
| getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline |
| getCurrentShadowNode(void) const | Ogre::SceneManager | inline |
| getCurrentSsrTexture(void) const | Ogre::SceneManager | inline |
| getCurrentViewport0(void) const | Ogre::SceneManager | inline |
| getDecalsDiffuse(void) const | Ogre::SceneManager | inline |
| getDecalsEmissive(void) const | Ogre::SceneManager | inline |
| getDecalsNormals(void) const | Ogre::SceneManager | inline |
| getDestinationRenderSystem() | Ogre::SceneManager | |
| getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual |
| getDummySceneNode(void) const | Ogre::SceneManager | inline |
| getEnvFeatures(void) const | Ogre::SceneManager | inline |
| getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual |
| getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual |
| getFogColour(void) const | Ogre::SceneManager | virtual |
| getFogDensity(void) const | Ogre::SceneManager | virtual |
| getFogEnd(void) const | Ogre::SceneManager | virtual |
| getFogMode(void) const | Ogre::SceneManager | virtual |
| getFogStart(void) const | Ogre::SceneManager | virtual |
| getForwardPlus(void) | Ogre::SceneManager | inline |
| getGlobalLightList(void) const | Ogre::SceneManager | inline |
| getId() const | Ogre::IdObject | inline |
| getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual |
| getLightMask(void) const | Ogre::SceneManager | inline |
| getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual |
| getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager | |
| getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual |
| getName(void) const | Ogre::SceneManager | inline |
| getNumCompositorTextures(void) const | Ogre::SceneManager | inline |
| getNumWorkerThreads() const | Ogre::SceneManager | inline |
| getOption(const String &, void *) | Ogre::OctreeSceneManager | virtual |
| getOptionKeys(StringVector &refKeys) | Ogre::OctreeSceneManager | virtual |
| getOptionValues(const String &key, StringVector &refValueList) | Ogre::OctreeSceneManager | virtual |
| getRadialDensityMask(void) const | Ogre::SceneManager | inline |
| getRelativeOrigin(void) const | Ogre::SceneManager | |
| getRenderQueue(void) const | Ogre::SceneManager | inline |
| getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | |
| getSceneNode(IdType id) | Ogre::SceneManager | |
| getSceneNode(IdType id) const | Ogre::SceneManager | |
| getShadowColour(void) const | Ogre::SceneManager | virtual |
| getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual |
| getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual |
| getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual |
| getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual |
| getShowBoundingBoxes() const | Ogre::SceneManager | virtual |
| getSky(void) | Ogre::SceneManager | inline |
| getSkyMaterial(void) | Ogre::SceneManager | inline |
| getSkyMethod(void) const | Ogre::SceneManager | inline |
| getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
| getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
| getTypeName(void) const | Ogre::OctreeSceneManager | virtual |
| getVisibilityMask(void) const | Ogre::SceneManager | inline |
| hasAnimation(const String &name) const | Ogre::SceneManager | virtual |
| hasAnimationState(const String &name) const | Ogre::SceneManager | virtual |
| hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
| hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
| IdObject(IdType id) | Ogre::IdObject | inline |
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| init(AxisAlignedBox &box, int d) | Ogre::OctreeSceneManager | |
| injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| intersect_call | Ogre::OctreeSceneManager | static |
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline |
| isDecalsDiffuseEmissiveMerged(void) const | Ogre::SceneManager | |
| isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual |
| isSkyEnabled(void) const | Ogre::SceneManager | inline |
| isUsingInstancedStereo(void) const | Ogre::SceneManager | |
| MovableObjectIterator typedef | Ogre::SceneManager | |
| MovableObjectVec typedef | Ogre::SceneManager | |
| notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager | |
| notifyStaticDirty(Node *node) | Ogre::SceneManager | |
| OctreeAxisAlignedBoxSceneQuery class | Ogre::OctreeSceneManager | friend |
| OctreeIntersectionSceneQuery class | Ogre::OctreeSceneManager | friend |
| OctreePlaneBoundedVolumeListSceneQuery class | Ogre::OctreeSceneManager | friend |
| OctreeRaySceneQuery class | Ogre::OctreeSceneManager | friend |
| OctreeSceneManager(const String &name) | Ogre::OctreeSceneManager | |
| OctreeSceneManager(const String &name, AxisAlignedBox &box, int max_depth) | Ogre::OctreeSceneManager | |
| OctreeSphereSceneQuery class | Ogre::OctreeSceneManager | friend |
| OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| PrefabType enum name | Ogre::SceneManager | |
| prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
| prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
| PT_CUBE enum value | Ogre::SceneManager | |
| PT_PLANE enum value | Ogre::SceneManager | |
| PT_SPHERE enum value | Ogre::SceneManager | |
| QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static |
| registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
| removeListener(Listener *s) | Ogre::SceneManager | virtual |
| removeLodListener(LodListener *listener) | Ogre::SceneManager | |
| removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual |
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual |
| resize(const AxisAlignedBox &box) | Ogre::OctreeSceneManager | |
| SceneManager(const String &instanceName, size_t numWorkerThreads) | Ogre::SceneManager | |
| SceneNodeList typedef | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f, uint32 envFeatures=0xffffffff) | Ogre::SceneManager | |
| setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager | |
| setDecalsDiffuse(TextureGpu *tex) | Ogre::SceneManager | |
| setDecalsEmissive(TextureGpu *tex) | Ogre::SceneManager | |
| setDecalsNormals(TextureGpu *tex) | Ogre::SceneManager | |
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual |
| setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual |
| setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual |
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
| setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, uint32 cubemapProbesPerCel, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual |
| setLightMask(uint32 mask) | Ogre::SceneManager | inline |
| setOption(const String &, const void *) | Ogre::OctreeSceneManager | virtual |
| setRadialDensityMask(bool bEnabled, const float radius[3]) | Ogre::SceneManager | |
| setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual |
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual |
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual |
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual |
| setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual |
| setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual |
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual |
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual |
| setShowBoxes(bool b) | Ogre::OctreeSceneManager | inline |
| setSky(bool bEnabled, SkyMethod skyMethod, TextureGpu *texture) | Ogre::SceneManager | |
| setSky(bool bEnabled, SkyMethod skyMethod, const String &texName, const String &resourceGroup) | Ogre::SceneManager | |
| setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
| setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
| setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual |
| shrinkToFitMemoryPools(void) | Ogre::SceneManager | |
| SkyCubemap enum value | Ogre::SceneManager | |
| SkyEquirectangular enum value | Ogre::SceneManager | |
| SkyMethod enum name | Ogre::SceneManager | |
| unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
| updateAllAnimations() | Ogre::SceneManager | |
| updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager | |
| updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
| updateAllTagPoints(void) | Ogre::SceneManager | |
| updateAllTransforms() | Ogre::SceneManager | |
| updateSceneGraph() | Ogre::SceneManager | |
| waitForPendingUserScalableTask() | Ogre::SceneManager | |
| walkOctree(OctreeCamera *, RenderQueue *, Octree *, VisibleObjectsBoundsInfo *visibleBounds, bool foundvisible, bool onlyShadowCasters) | Ogre::OctreeSceneManager | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~OctreeSceneManager() | Ogre::OctreeSceneManager | |
| ~SceneManager() | Ogre::SceneManager | virtual |