| _getInternalBufferStart(void) const | Ogre::StagingTextureBufferImpl | inline |
| _getInternalTotalSizeBytes(void) const | Ogre::StagingTextureBufferImpl | inline |
| _getSizeBytes(void) | Ogre::StagingTextureBufferImpl | virtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| getFormatFamily(void) const | Ogre::StagingTexture | inline |
| getLastFrameUsed(void) const | Ogre::StagingTexture | inline |
| getVboPoolIndex(void) | Ogre::StagingTextureBufferImpl | inline |
| isSmallerThan(const StagingTexture *other) const | Ogre::StagingTextureBufferImpl | virtual |
| mapRegion(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) | Ogre::StagingTexture | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| StagingTexture(VaoManager *vaoManager, PixelFormatGpu formatFamily) | Ogre::StagingTexture | |
| StagingTextureBufferImpl(VaoManager *vaoManager, PixelFormatGpu formatFamily, size_t size, size_t internalBufferStart, size_t vboPoolIdx) | Ogre::StagingTextureBufferImpl | |
| startMapRegion(void) | Ogre::StagingTextureBufferImpl | virtual |
| stopMapRegion(void) | Ogre::StagingTexture | virtual |
| supportsFormat(uint32 width, uint32 height, uint32 depth, uint32 slices, PixelFormatGpu pixelFormat) const | Ogre::StagingTextureBufferImpl | virtual |
| upload(const TextureBox &srcBox, TextureGpu *dstTexture, uint8 mipLevel, const TextureBox *cpuSrcBox=0, const TextureBox *dstBox=0, bool skipSysRamCopy=false) | Ogre::StagingTexture | virtual |
| uploadWillStall(void) | Ogre::StagingTexture | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~StagingTexture() | Ogre::StagingTexture | virtual |
| ~StagingTextureBufferImpl() | Ogre::StagingTextureBufferImpl | virtual |