| _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| _forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| _freeUnusedBufferCopies(void) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| _notifyConterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
| _notifyCounterBufferDestroyed(HardwareCounterBuffer *buf) | Ogre::v1::HardwareBufferManagerBase | |
| _notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
| _notifyUniformBufferDestroyed(HardwareUniformBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
| _notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
| _releaseBufferCopies(bool forceFreeUnused=false) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| allocateScratch(uint32 size) | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| BLT_AUTOMATIC_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
| BLT_MANUAL_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
| BufferLicenseType enum name | Ogre::v1::HardwareBufferManagerBase | |
| createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::v1::HardwareBufferManager | inlinevirtual |
| createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| createShaderStorageBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="") | Ogre::v1::HardwareBufferManager | inlinevirtual |
| createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| createVertexBufferBinding(void) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| createVertexDeclaration(void) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| deallocateScratch(void *ptr) | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| getGLMapBufferThreshold() const | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| getGLType(unsigned int type) | Ogre::v1::GL3PlusHardwareBufferManager | inlinestatic |
| getGLUsage(unsigned int usage) | Ogre::v1::GL3PlusHardwareBufferManager | inlinestatic |
| getSingleton(void) | Ogre::v1::HardwareBufferManager | static |
| getSingletonPtr(void) | Ogre::v1::HardwareBufferManager | static |
| GL3PlusHardwareBufferManager() | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| HardwareBufferManager(HardwareBufferManagerBase *imp) | Ogre::v1::HardwareBufferManager | |
| HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| setGLMapBufferThreshold(const size_t value) | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline |
| touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManager | inlinevirtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~GL3PlusHardwareBufferManager() | Ogre::v1::GL3PlusHardwareBufferManager | inline |
| ~HardwareBufferManager() | Ogre::v1::HardwareBufferManager | |
| ~HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | virtual |
| ~Singleton(void) | Ogre::Singleton< HardwareBufferManager > | inline |