| _updateFromShadow(void) | Ogre::v1::HardwareBuffer | inlinevirtual |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareUniformBuffer | virtual |
| Ogre::v1::HardwareUniformBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::v1::HardwareBuffer | inlinevirtual |
| getGLBufferBinding(void) const | Ogre::v1::GLES2HardwareUniformBuffer | inline |
| getGLBufferId(void) const | Ogre::v1::GLES2HardwareUniformBuffer | inline |
| getManager() const | Ogre::v1::HardwareUniformBuffer | inline |
| getName() const | Ogre::v1::HardwareUniformBuffer | inline |
| getRenderSystemData(void) | Ogre::v1::HardwareBuffer | inlinevirtual |
| getSizeInBytes(void) const | Ogre::v1::HardwareBuffer | inline |
| getUsage(void) const | Ogre::v1::HardwareBuffer | inline |
| GLES2HardwareUniformBuffer(HardwareBufferManagerBase *mgr, size_t bufferSize, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name) | Ogre::v1::GLES2HardwareUniformBuffer | |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::v1::HardwareBuffer | inline |
| HardwareUniformBuffer(HardwareBufferManagerBase *mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer=false, const String &name="") | Ogre::v1::HardwareUniformBuffer | |
| hasShadowBuffer(void) const | Ogre::v1::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::v1::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::v1::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::v1::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::v1::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::v1::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::v1::HardwareBuffer | |
| isLocked(void) const | Ogre::v1::HardwareBuffer | inline |
| isSystemMemory(void) const | Ogre::v1::HardwareBuffer | inline |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::v1::HardwareBuffer | inlinevirtual |
| lock(LockOptions options) | Ogre::v1::HardwareBuffer | inline |
| LockOptions enum name | Ogre::v1::HardwareBuffer | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| readData(size_t offset, size_t length, void *pDest) | Ogre::v1::GLES2HardwareUniformBuffer | virtual |
| setGLBufferBinding(GLint binding) | Ogre::v1::GLES2HardwareUniformBuffer | |
| suppressHardwareUpdate(bool suppress) | Ogre::v1::HardwareBuffer | inline |
| unlock(void) | Ogre::v1::HardwareBuffer | inlinevirtual |
| Usage enum name | Ogre::v1::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareUniformBuffer | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
| ~GLES2HardwareUniformBuffer() | Ogre::v1::GLES2HardwareUniformBuffer | |
| ~HardwareBuffer() | Ogre::v1::HardwareBuffer | inlinevirtual |
| ~HardwareUniformBuffer() | Ogre::v1::HardwareUniformBuffer | |