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OGRE
2.2.0unstable
Object-Oriented Graphics Rendering Engine
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Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage. More...
#include <OgreGL3PlusVertexArrayObject.h>
Public Member Functions | |
GL3PlusOldVertexArrayObject () | |
~GL3PlusOldVertexArrayObject () | |
void | bind (void) |
Bind a VAO. More... | |
bool | isInitialised (void) |
void | setInitialised (bool flag) |
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
Ogre::GL3PlusOldVertexArrayObject::GL3PlusOldVertexArrayObject | ( | ) |
Ogre::GL3PlusOldVertexArrayObject::~GL3PlusOldVertexArrayObject | ( | ) |
void Ogre::GL3PlusOldVertexArrayObject::bind | ( | void | ) |
Bind a VAO.
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inline |
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inline |