OGRE  2.2.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::VisibilityFlags Namespace Reference

Variables

const _OgreExport uint32 LAYER_SHADOW_CASTER
 
const _OgreExport uint32 LAYER_VISIBILITY
 Object casts shadows (is rendered to shadow camera) More...
 
const _OgreExport uint32 RESERVED_VISIBILITY_FLAGS
 When this is bit is clear, the obj is not rendered at all. More...
 

Variable Documentation

◆ LAYER_SHADOW_CASTER

const _OgreExport uint32 Ogre::VisibilityFlags::LAYER_SHADOW_CASTER

◆ LAYER_VISIBILITY

const _OgreExport uint32 Ogre::VisibilityFlags::LAYER_VISIBILITY

Object casts shadows (is rendered to shadow camera)

◆ RESERVED_VISIBILITY_FLAGS

const _OgreExport uint32 Ogre::VisibilityFlags::RESERVED_VISIBILITY_FLAGS