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OGRE
2.2.0unstable
Object-Oriented Graphics Rendering Engine
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Lightweight struct to represent a mesh vertex. More...
#include <OgreVolumeMeshBuilder.h>
Public Member Functions | |
| Vertex () | |
| Vertex (const Vector3 &v, const Vector3 &n) | |
| Convenience constructor. More... | |
Public Attributes | |
| Real | nX |
| X component of the normal. More... | |
| Real | nY |
| Y component of the normal. More... | |
| Real | nZ |
| Z component of the normal. More... | |
| Real | x |
| X coordinate of the position. More... | |
| Real | y |
| Y coordinate of the position. More... | |
| Real | z |
| Z coordinate of the position. More... | |
Lightweight struct to represent a mesh vertex.
Convenience constructor.
| v | The vertex position. |
| n | The vertex normal. |
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inline |
| Real Ogre::Volume::Vertex::nX |
X component of the normal.
| Real Ogre::Volume::Vertex::nY |
Y component of the normal.
| Real Ogre::Volume::Vertex::nZ |
Z component of the normal.
| Real Ogre::Volume::Vertex::x |
X coordinate of the position.
| Real Ogre::Volume::Vertex::y |
Y coordinate of the position.
| Real Ogre::Volume::Vertex::z |
Z coordinate of the position.